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Gamification is a kit of seven elements working together — points alone are not gamification, they are a sticker chart with delusions.
The seven elements — goals, points, levels, badges, feedback, narrative, choice — are the working vocabulary of the method. Most failed implementations pick one or two (usually points and badges), bolt them onto an unchanged lesson, and then conclude that gamification doesn't work. What didn't work was a sticker chart with extra steps.






